Implement tooltip and clean up/refactor code base
This commit is contained in:
@@ -1,10 +1,14 @@
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import styled from "styled-components";
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import styled, { keyframes } from "styled-components";
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const fade = keyframes`
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from { transform: scale(.7) }
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to { transform: scale(1) }
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`;
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const Apple = styled.div.attrs(({ theme, zoom }) => ({
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style: {
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height: theme.snake.cell.size * (zoom || 1) + "rem",
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width: theme.snake.cell.size * (zoom || 1) + "rem",
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border: theme.snake.cell.border,
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fontSize: (zoom || 1) * 1.3 + "rem",
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lineHeight: (zoom || 1) * 1.7 + "rem",
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paddingLeft: (zoom || 1) * 0.0625 + "rem"
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@@ -14,9 +18,10 @@ const Apple = styled.div.attrs(({ theme, zoom }) => ({
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vertical-align: top;
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&:after {
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// content: "${props => (!props.died ? "🍎" : "🐛")}";
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content: "🍎";
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content: "${props => (!props.died ? "🍎" : "🐛")}";
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// content: "🍎";
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display: inline-block;
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animation: ${fade} 1s ease-out alternate infinite;
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}
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`;
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@@ -1,6 +1,6 @@
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import React from "react";
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import { NavLink } from "react-router-dom";
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import styled from "styled-components";
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import styled, { css } from "styled-components";
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const SharedStyle = () => `
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border: 1px solid gray;
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@@ -21,6 +21,11 @@ const SharedStyle = () => `
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}
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`;
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const ButtonWrapper = styled.div`
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position: relative;
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display: inline-block;
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`;
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const StyledButton = styled.button`
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${SharedStyle}
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-webkit-appearance: none;
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@@ -39,8 +44,30 @@ const StyledNavLink = styled(NavLink)`
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}
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`;
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const Tooltip = styled.div`
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position: absolute;
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margin-top: 0.5rem;
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border: 1px solid gray;
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background-color: palevioletred;
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color: papayawhip;
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padding: 5px;
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box-shadow: 1px 1px 3px #d0bfa3;
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${props =>
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props.hover
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? css`
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transition: opacity 400ms 200ms ease-in;
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`
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: css`
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transition: opacity 100ms ease-out;
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`}
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white-space: nowrap;
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opacity: ${props => (props.hover ? 1 : 0)};
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`;
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export const Button = (props, refs) => {
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const [hover, setHover] = React.useState(false);
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const updatedProps = { ...props };
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let tooltip = null;
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if (props.onClick) {
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updatedProps.onClick = e => e.preventDefault() || props.onClick();
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@@ -54,13 +81,20 @@ export const Button = (props, refs) => {
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return StyledNavLink.render(updatedProps);
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}
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if (props.tooltip) {
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tooltip = <Tooltip hover={hover}>{props.tooltip}</Tooltip>;
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}
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if (props.icon) {
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return (
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<i
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onClick={updatedProps.onClick}
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className={`fas fa-${props.icon} ${props.className}`}
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style={{ display: "inline-block", fontSize: `${props.size || 1}rem` }}
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/>
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<ButtonWrapper onMouseEnter={() => setHover(true)} onMouseLeave={() => setHover(false)}>
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<i
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onClick={updatedProps.onClick}
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className={`fas fa-${props.icon} ${props.className}`}
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style={{ display: "inline-block", fontSize: `${props.size || 1}rem` }}
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/>
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{tooltip}
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</ButtonWrapper>
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);
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}
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@@ -66,10 +66,34 @@ export const ControlPanel = ({
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</div>
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</HorizontalStack>
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<ButtonRow>
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<ToggleIconButton toggle={!started} icon="stop-circle" size={buttonSize} onClick={stopSnake} />
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<ToggleIconButton toggle={started && !paused} icon="play-circle" size={buttonSize} onClick={startSnake} />
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<ToggleIconButton toggle={paused || !started} icon="pause-circle" size={buttonSize} onClick={pauseSnake} />
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<ToggleIconButton toggle={!started} icon="dot-circle" size={buttonSize} onClick={startSnake} />
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<ToggleIconButton
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toggle={!started}
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icon="stop-circle"
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tooltip={"Press 's' to stop"}
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size={buttonSize}
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onClick={stopSnake}
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/>
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<ToggleIconButton
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toggle={started && !paused}
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icon="play-circle"
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size={buttonSize}
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onClick={startSnake}
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tooltip={"Press 'r' to start"}
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/>
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<ToggleIconButton
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toggle={paused || !started}
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icon="pause-circle"
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size={buttonSize}
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onClick={pauseSnake}
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tooltip={"Press 'p' to pause"}
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/>
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<ToggleIconButton
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toggle={!started}
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icon="dot-circle"
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size={buttonSize}
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onClick={startSnake}
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tooltip={"Press 'r' to restart"}
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/>
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</ButtonRow>
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</Layout>
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);
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@@ -1,13 +1,16 @@
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import styled, { css } from "styled-components";
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export const SnakePart = styled.div`
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width: ${({ theme, zoom }) => theme.snake.cell.size * (zoom || 1)}rem;
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height: ${({ theme, zoom }) => theme.snake.cell.size * (zoom || 1)}rem;
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export const SnakePart = styled.div.attrs(({ theme, zoom }) => ({
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style: {
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height: theme.snake.cell.size * (zoom || 1) + "rem",
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width: theme.snake.cell.size * (zoom || 1) + "rem",
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fontSize: (zoom || 1) * 1.3 + "rem",
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lineHeight: (zoom || 1) * 1.7 + "rem",
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paddingLeft: (zoom || 1) * 0.0625 + "rem"
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}
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}))`
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display: inline-block;
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font-size: ${props => (props.zoom || 1) * 1.3}rem;
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vertical-align: top;
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line-height: ${props => (props.zoom || 1) * 1.7}rem;
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padding-left: ${props => (props.zoom || 1) * 0.0625}rem;
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${props =>
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!props.died
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@@ -11,7 +11,6 @@ import {
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pauseSnake,
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updateFrameSnake,
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keyPressedSnake,
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keys,
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zoomIn,
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zoomOut
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} from "../redux/snake.js";
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@@ -41,7 +40,6 @@ class Snake extends React.Component {
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constructor(props) {
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super(props);
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this.handleKeyDown = this.handleKeyDown.bind(this);
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this.supportedKeys = Object.values(keys);
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window.me = this;
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}
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@@ -63,7 +61,6 @@ class Snake extends React.Component {
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grid,
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started,
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paused,
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snake,
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died,
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fps,
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setFps,
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8
src/enums/directions.js
Normal file
8
src/enums/directions.js
Normal file
@@ -0,0 +1,8 @@
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export const directions = {
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UP: "UP",
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DOWN: "DOWN",
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LEFT: "LEFT",
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RIGHT: "RIGHT"
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};
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export default directions;
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32
src/enums/keys.js
Normal file
32
src/enums/keys.js
Normal file
@@ -0,0 +1,32 @@
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export const keys = {
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UP: "ArrowUp",
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RIGHT: "ArrowRight",
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DOWN: "ArrowDown",
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LEFT: "ArrowLeft",
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EQUAL: "=",
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PLUS: "+",
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MINUS: "-",
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h: "h",
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j: "j",
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k: "k",
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l: "l",
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p: "p",
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s: "s",
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r: "r",
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1: "1",
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2: "2",
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3: "3",
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4: "4",
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5: "5",
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6: "6",
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7: "7",
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8: "8",
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9: "9",
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0: "0"
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};
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export default keys;
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@@ -1,4 +1,5 @@
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import Module from "./module.js";
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import keys from "../enums/keys.js";
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export const MODULE_NAME = "GAME";
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@@ -9,16 +10,6 @@ export const module = new Module(MODULE_NAME, {
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fps: 8
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});
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export const keys = {
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UP: "ArrowUp",
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RIGHT: "ArrowRight",
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DOWN: "ArrowDown",
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LEFT: "ArrowLeft",
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EQUAL: "=",
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PLUS: "+",
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MINUS: "-"
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};
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export const [START_LOOP, startLoop] = module.action("START_LOOP");
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export const [STOP_LOOP, stopLoop] = module.action("STOP_LOOP");
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export const [LOOP, loop] = module.action("LOOP", ({ recur, skip } = {}) => ({ recur, skip }));
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@@ -1,12 +1,7 @@
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import Module from "./module.js";
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import {
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registerCaller,
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unregisterCaller,
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startLoop,
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stopLoop,
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subscribeKeyPressed,
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unsubscribeKeyPressed
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} from "./game.js";
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import keys from "../enums/keys.js";
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import directions from "../enums/directions.js";
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import { registerCaller, unregisterCaller, startLoop, stopLoop, subscribeKeyPressed } from "./game.js";
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const MODULE_NAME = "SNAKE";
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const DEFAULT_GRID_SIZE = 16;
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@@ -28,40 +23,6 @@ const initialState = {
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/* === Snake Helper Functions ================================================================== */
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export const directions = {
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UP: "UP",
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DOWN: "DOWN",
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LEFT: "LEFT",
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RIGHT: "RIGHT"
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};
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export const keys = {
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UP: "ArrowUp",
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RIGHT: "ArrowRight",
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DOWN: "ArrowDown",
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LEFT: "ArrowLeft",
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h: "h",
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j: "j",
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k: "k",
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l: "l",
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snakePart: "snakePart",
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s: "s",
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r: "r",
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1: "1",
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2: "2",
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3: "3",
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4: "4",
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5: "5",
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6: "6",
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7: "7",
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8: "8",
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9: "9",
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0: "0"
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};
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function randomPosition(size) {
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return [Math.round(Math.random() * (size - 1)), Math.round(Math.random() * (size - 1))];
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}
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@@ -195,7 +156,7 @@ module.reducer(UPDATE_FRAME_SNAKE, state => {
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}
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/* Check if the snake hits itself */
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if (newSnake.slice(0, -1).filter((snakePart, index) => comparePositions(snakePart, nextPosition)).length) {
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if (newSnake.slice(0, -1).filter(snakePart => comparePositions(snakePart, nextPosition)).length) {
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started = false;
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died = true;
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}
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@@ -240,7 +201,7 @@ module.after(UPDATE_FRAME_SNAKE, (dispatch, { died }) => {
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}
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});
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module.middleware(START_SNAKE, (dispatch, { started }) => {
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module.middleware(START_SNAKE, dispatch => {
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dispatch(resetSnake({ started: true, died: false }));
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dispatch(registerCaller(UPDATE_FRAME_SNAKE));
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dispatch(subscribeKeyPressed(KEY_PRESSED_SNAKE));
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@@ -263,7 +224,6 @@ module.middleware(PAUSE_SNAKE, (dispatch, { paused }) => {
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}
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});
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// eslint-disable-next-line complexity
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module.middleware(KEY_PRESSED_SNAKE, (dispatch, _, { key }) => {
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if (key === keys.UP || key === keys.k) {
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dispatch(changeDirection(directions.UP));
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@@ -280,37 +240,16 @@ module.middleware(KEY_PRESSED_SNAKE, (dispatch, _, { key }) => {
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if (key === keys.s) {
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dispatch(stopSnake());
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}
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if (key === keys.snakePart) {
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if (key === keys.p) {
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dispatch(pauseSnake());
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}
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if (key === keys.r) {
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dispatch(startSnake());
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}
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if (key === keys[1]) {
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dispatch(setZoomLevel(0.6));
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}
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if (key === keys[2]) {
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dispatch(setZoomLevel(0.8));
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}
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if (key === keys[3]) {
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dispatch(setZoomLevel(1));
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}
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if (key === keys[4]) {
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dispatch(setZoomLevel(1.2));
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}
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if (key === keys[5]) {
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dispatch(setZoomLevel(1.4));
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}
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if (key === keys[6]) {
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dispatch(setZoomLevel(1.6));
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}
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if (key === keys[7]) {
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dispatch(setZoomLevel(1.8));
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}
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if (key === keys[8]) {
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dispatch(setZoomLevel(2));
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}
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if (key === keys[9]) {
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dispatch(setZoomLevel(2.2));
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/* Map the number keys to a zoom level */
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const keyAsInt = parseInt(key, 10);
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if (!isNaN(keyAsInt) && keyAsInt > 0 && keyAsInt <= 9) {
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dispatch(setZoomLevel(0.6 + (keyAsInt - 1) * 0.2));
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}
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});
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@@ -6,25 +6,25 @@ export const showSpinner = () => ({ type: SHOW_SPINNER });
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export const hideSpinner = () => ({ type: HIDE_SPINNER });
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export const toggleSpinner = () => ({ type: TOGGLE_SPINNER });
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export const reducers = (ui = {}, action) => {
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export const reducers = (state = {}, action) => {
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if (action.type === SHOW_SPINNER) {
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return {
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...ui,
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...state,
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spinner: true
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};
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}
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if (action.type === HIDE_SPINNER) {
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return {
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...ui,
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...state,
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spinner: false
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};
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}
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if (action.type === TOGGLE_SPINNER) {
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return {
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...ui,
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spinner: !ui.spinner
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...state,
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spinner: !state.spinner
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};
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}
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return ui;
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return state;
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};
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